Companies · SONY
Sony Group (ADR)
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Updated Aug 12, 2026
Sony repurchased 18.9M shares for ¥66.4B in July 2026, executing 24% of authorized buyback; operational filing with no earnings or strategic updates.
This is a routine monthly share repurchase report filed under Japanese disclosure rules. Sony executed 18.9 million shares (¥66.4 billion) in July 2026, representing 24.3% of the 230 million share authorization approved by the Board in May 2026. The filing contains no operational metrics, forward guidance, segment results, or strategic commentary—it is a mechanical disclosure of buyback execution and treasury stock activity. No material changes to capital allocation strategy or financial position are signaled.
Tone: neutralRevenue
¥13T
SONY 20-F · FY 2025 · JPY
Revenue FY2025
¥13T
Founded
1946
Headquarters
Tokyo, Japan
Profile
SONY 20-F Item 4.B · Jun 18, 2026Sony Group Corporation is a Japanese multinational conglomerate operating across entertainment, technology, and semiconductors. Its principal businesses span game and network services (PlayStation), recorded music and music publishing, motion pictures and television, consumer electronics, and CMOS image sensors. The company generates revenue globally through a combination of hardware sales, digital content and services, streaming subscriptions, licensing, and financial products.
Read filing description ↓ Collapse description ↑
The G&NS segment includes the production and sales of digital software and add-on content, the network services businesses and the manufacture and sales of home gaming products. The Music segment includes the Recorded Music, Music Publishing and Visual Media & Platform businesses. The Pictures segment includes the Motion Pictures, Television Productions and Media Networks businesses. The ET&S segment includes the Imaging business, the Sound business, the Network Services business and the Displays business. The I&SS segment includes the image sensors business. All Other consists of various operating activities, including the disc manufacturing and recording media businesses. Sony's products and services are generally unique to a single operating segment. Sony Interactive Entertainment LLC undertakes product research, development, design, marketing, sales, production, distribution and customer service for PlayStation hardware, software, content and network services. SSS and its subsidiary Sony Semiconductor Manufacturing Corporation undertake product research, development, design, manufacturing, marketing, sales, production, distribution and customer services primarily for complementary metal oxide semiconductor (CMOS) image sensors, in addition to display devices, lasers, large-scale integration systems (LSIs) and other semiconductors. These CMOS image sensors are used in a wide variety of applications, primarily smartphones, as well as other products such as digital cameras and security cameras, factory automation systems and automobiles. SPE generally retains all rights relating to the worldwide distribution of its internally produced motion pictures and television programming, including rights for theatrical exhibition, home entertainment distribution, pay and free television and digital exhibition and other markets.
Primary products
- PlayStation hardware (home gaming consoles)
- PlayStation Plus (PS Plus)
- PlayStation Store
- Digital Software and Add-on Content
- Network Services (game, video and music content)
- Recorded Music (physical and digital)
Business segments
End markets
Geographies
Named customers
“Sony believes, however, that in the aggregate it competes successfully and has a major position in all of the principal product lines and services in which it is engaged, although the strength of its position varies with products and markets.” Competitive position, as stated in the filing
Revenue commentary · FY 2025
Reported in JPY (yen in millions). Sony's consolidated sales from continuing operations increased by 444.7 billion yen year-on-year in the fiscal year ended March 31, 2026, driven primarily by higher sales in the I&SS and Music segments.
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